Software Development

Virtual Assistant

Voice-command interface

Based on my work on the Automated Disability Support System, I am developing the virtual assistant as a voice-controlled system to aid people with everyday tasks in the home, office and even when traveling. The virtual assistant uses a vocabulary database to allow users to speak naturally when issuing commands and queries, and receive an appropriate response. The aim of the virtual assistant is to allow users to control and manage everything from phone calls to lighting using a headset, and to allow them to interface with the system in a way which does not require memorisation of commands or phrases.

June 06 – March 07: Eutechnyx Ltd

Pimp My Ride Cover Cartoon Network Racer Cover Fast and Furious Cover

Programmer

During my time at Eutechnyx I was able to contribute to a number of international titles, most notably the game Pimp My Ride, based on the TV series of the same name.
Pimp My Ride for Xbox 360, PlayStation 2 and PlayStation Portable was released during my time at Eutechnyx, I was responsible for many aspects of game feature development, most notably the garage feature which is an essential feature of the game.

Pimp My Ride is available to buy: find it on Amazon.

Colonies

Single player space-based shooter.

Colonies was developed with SDL and C++ using Visual Studio, players participate alongside and against AI ships to capture all the planets in the game zone before the enemy team, if a ship is destroyed a life pod ejects and returns to the mothership before the player can respawn.

Automated Disability Support System

Windows based simulator of a smart home.

The ADSS was developed to simulate the functionality of a voice-controlled smart home, aimed specifically at visually impaired users. The software would theoretically integrate with the user’s home appliances enabling a greater control over the appliances.